Classic Game Postmortem: 'Q-bert' by Warren Davis(Independent), (Game Developers Conference 2022)
Designing for Inclusivity in 'The Sims' by Catharina Mallet(EA), (Game Developers Conference 2022)
Social Media Deep Dive: 'Among Us' TikTok Strategy by Victoria Tran(Innersloth), (Game Developers Conference 2022)
FPP, Storytelling, and Player-as-an-Actor: Interactive Scenes in 'Cyberpunk 2077' by Kajetan Kapuscinski(CD Projekt RED), (Game Developers Conference 2022)
GDC Main Stage: The Developer's Renaissance by David Anfossi(Eidos-Montral), (Game Developers Conference 2022)
Physiological Effects of Crunch: A Look at the Science by Ian Schreiber(Independent), (Game Developers Conference 2022)
Game Career Seminar: Making It Happen: How to Launch a Games Career by Ramon Huiskamp(Roofkat), (Game Developers Conference 2022)
Level Design Summit: Designing the Museum Flashback: 'The Last of Us Part II' by Evan Hill(Obisidan), (Game Developers Conference 2022)
'Unpacking': The Fun Behind the Foley by Jeff van Dyck(Witch Beam), (Game Developers Conference 2022)
An Epic Journey through the Audio Universe that is 'Marvel's Guardians of the Galaxy' by Steve Szczepkowski(Eidos Montreal), (Game Developers Conference 2022)