Session Name: | 10 Tips (and more!) to Make Your iPhone Game More Successful |
Speaker(s): | Alan Martin |
Company Name(s): | Vogster Entertainment |
Track / Format: | iPhone |
Overview: | Based on the experience of Robocalypse Mobile Mayhem and other market research, this session provides strategic advice on things iPhone developers can do before AND after the games launch to maximize their products exposure and longevity on the Apple charts. Information that can be applied to other digital distribution markets is included, as well. |