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Session Name:

The Failure Workshop


The popular Failure Workshop returns to GDC this year! Where last year dealt mainly with design issues, this year we'll also tackle failure across multiple fronts including business, marketing, and production. Ron Carmel of the Indie Fund will lead this lineup of notable independent developers as they showcase a project that failed and explain why they thought it was a good idea, why it failed, and what they gained from the whole experience. Scott Anderson & Steve Swink (Enemy Airship) will discuss Shadow Physics, Jamie Cheng (Klei Entertainment) Sugar Rush, Amir Rao (Super Giant Games) Bastion, Colin Northway (Fantastic Contraption) will discuss an unfinished game.

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  • GDC 2012
  • Scott Anderson
  • Enemy Airship
  • Ron Carmel
  • 2D BOY
  • Jamie Cheng
  • Klei Entertainment
  • Colin Northway
  • Fantastic Contraption
  • Amir Rao
  • Supergiant Games
  • Steve Swink
  • Enemy Airship
  • free content
  • Independent Games Summit
  • Independent Games