|Session Name:||Winning the Mobile Graphics Optimization Game with ARM (Presented by ARM)|
|Speaker(s):||Robert Catherall, Anand Patel|
|Company Name(s):||ARM, ARM|
|Track / Format:||Programming|
GPU performance and capabilities on mobile devices are approaching that of desktop and consoles. Learn the mobile development techniques that squeeze every last ounce of performance from ARM(R) Cortex(TM) CPU and ARM Mali(TM) GPU-based devices to create that amazing console like experience. We will show our powerful new development tools capable of giving you system visibility previously unavailable in mobile development.