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The Number One Educational Resource for the Game Industry

Session Name:

Simulating a City, One Page at a Time

Overview:

For the past 3 years, Stone Librande has been working on design documentation for the latest SimCity game. In this session, he describes how he made extensive use of one-page documents to communicate core ideas to the team. Over 100 documents were created, and they span the entire range of the project, from early concepts to the final production phase. During this talk, Stone will discuss both the positives and negatives of using one-page documents on a large-scale, multi-year project, as well as give a glimpse into the inner workings of SimCity.

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  • GDC 2013
  • Stone Librande
  • EA/Maxis
  • free content
  • Design
  • Design