Session Name: | One Man, 17 SKUs: Shipping on Every Platform at Once |
Speaker(s): | Brian Provinciano |
Company Name(s): | Vblank Entertainment |
Track / Format: | Programming |
Overview: | This talk takes attendees through the entire process of developing and releasing multi-platform games, from A to Z, with a primary focus on consoles and Steam. From programming to business and production, it's a content heavy talk that covers a lot of ground. It paints the complete picture by detailing everything from code to contracts. The sheer volume of tasks adds up quickly when developing console games; building a game which can can fit every system's varied requirements and SDK adds even more complexity. Preparation is key and this talk provides the roadmap. |