Session Name: | Building Successful eSports Communities - Lessons Learned After 2300+ eSports Events |
Speaker(s): | Jason Xu |
Company Name(s): | Battlefy |
Track / Format: | Community |
Overview: |
In 2013, seven of the top 10 grossing F2P games were eSports titles, accounting for $2.85B in revenues. With eSports viewership and prize pools topping major sports, organized competitions and content have become inseparable from PVP games. eSports is driven by a complex ecosystem of developer/publishers, competition organizations, content producers, media buyers, players and spectators. This session takes a deep dive into:
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