You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Hiding in Plain Sight: The Untapped Resource that is Helping Ubisoft to Make Better Tools
Speaker(s): David Lightbown
Company Name(s): Ubisoft
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Have you ever met a game developer who doesn't want to have efficient tools and pipelines? Maybe not, but what you may not know is that we can be more productive by using a familiar yet unlikely source: our games.
In this presentation, you will learn how Ubisoft has improved productivity by applying design patterns, the same that we would find in our games, to our tools and pipelines.
Not only does this save time for the people who use those tools and pipelines, but it also benefits the tools developers, technical directors, and producers who support them.

GDC Europe 2016

David Lightbown

Ubisoft

free content

Programming

Programming

Production

Production