Session Name: | The Story of 'Luna': Designing Accessible PC and VR Experiences |
Speaker(s): | Robin Hunicke |
Company Name(s): | Funomena |
Track / Format: | Game VR/AR |
Did you know free users get access to 30% of content from the last 2 years?
Overview: | PC games are established (and therefore lucrative), but VR, AR and MR experiences are clearly the future. Why not build your next title for both audiences? This talk will explore design challenges and solutions faced while developing 'Luna' for both PC and VR players. |