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|Session Name:||Experimental Gameplay Workshop|
|Speaker(s):||Trynn Check, Nicolas Saraintaris, Nicolas Recabarren, Mohannad Al-Khatib, Jenn Sandercock, Shawn Liu, Dennis Carr, Jonah Warren, Jay Tholen, Su Liu, Daniel Benmergui, Tim Garbos, Juuso Toikka, Antti Sandberg, Frank DeMarco, Alex Bull, Jongwoo Kim, Lee-Kuo Chen, Gerben Grave, Robin Hunicke|
|Company Name(s):||Level You & iThrive Games, Beavl, Nonsense Arts, Artifact 5, Inquisiment, Rochester Institute of Technology, Independent, Feedtank, Independent, Riot Games, Storyteller, Triband, Aalto University, Aalto University, Babycastles, Kitfox Games, Kitfox Games, Sunhead Games, Multiverse Narratives, Funomena|
|Track / Format:||Design|
|Overview:||The Experimental Gameplay Session, which debuted games like 'Katamari Damacy', 'flOw', 'Braid', 'Portal' and 'Storyteller', is back for its 17th year at GDC! In this fast-paced, game-packed session, panelists will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening in the world of Experimental Gameplay, and be inspired!|