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|Session Name:||Level Design Workshop: The Level Design of 'God of War'|
|Track / Format:||Design|
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|Overview:||This GDC 2019 talk will feature real-time interaction with the speaker through online chat messaging during its scheduled broadcast. Reinventing and reimagining the level design of 'God of War' was a huge challenge for the level design team. With 10+ years of existing design rules and 7 games in the series, the team set out to break those existing rules and create a new experience. Lead Level Designer Rob Davis will talk through the process of creating 6 new level design rules for 'God of War' and discuss best practices for taking levels from concept to completion.|