Session Name: | "Swiping on the Six Strings": Crafting an Interactive Guitar in 'The Last of Us: Part II' |
Speaker(s): | Mark Burroughs, Grant Hoechst |
Company Name(s): | Naughty Dog, Naughty Dog |
Track / Format: | Design |
Overview: | This talk covers the design goals, challenges, and lessons from designing the interactive guitar mechanic in The Last of Us: Part II, both from a musical and technical perspective. The system's designers will discuss developing a flexible but approachable guitar minigame that allows any player to sound good but also allows experienced musicians to express themselves. |