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|Session Name:||Team Culture and New IP: Creating 'Hardspace: Shipbreaker'|
|Company Name(s):||Blackbird Interactive|
|Track / Format:||Production & Team Management|
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|Overview:||Hardspace: Shipbreaker is the first original IP from Vancouver based Blackbird Interactive, receiving much recognition since its PC Early Access launch in June of 2020. Hardspace: Shipbreaker is known for its innovative gameplay and unique premise and has already received a number of awards. But how do you achieve innovative gameplay and a unique premise with a small team and a limited budget? In this post-mortem style talk I will tell you how we created the team culture required to produce and execute great ideas, as well as how we created an environment that promotes a strong balance between creativity and productivity & the cultural/production pillars that made this team successful.|