Session Name: | Building Pipelines to Find, Grow, and Retain Diverse Talent |
Speaker(s): | Movell Dash, Trinidad Hermida, Davina Mackey, Nika Nour, Sarah Spiers |
Company Name(s): | Unity Technologies, Niantic Inc, PlayStation Studios QA, Sony Interactive Entertainment, IGDA Foundation, IGDA Foundation |
Track / Format: | Advocacy |
Overview: | Diverse early to mid-career game developers are without in-person networking, job, and career development opportunities. How can the industry come together to drive actionable initiatives that place incredibly talented individuals in video game-related jobs? And once they've found employment, what can we do to help grow their professional careers and keep them in the industry? Join the IGDA-Foundation and industry leaders as they discuss building pipelines to help marginalize developers find employment and help them grow within a competitive industry. Learn what strategies are currently being used as well as best practices on reaching communities such as Black in Gaming, Latinx in Gaming, and more. |