Session Name: | Tools Summit: How Ubisoft Builds Tools that Are More "Intuitive" |
Speaker(s): | David Lightbown |
Company Name(s): | Ubisoft |
Track / Format: | Tools Summit |
Did you know free users get access to 30% of content from the last 2 years?
Overview: | You may have asked yourself the question: How can I create game development tools that users will say are "intuitive"? Ubisoft has been working to answer this question, and in this session, we will share what we have learned.This presentation will help you understand the psychology that leads peoples to say that a tool is "intuitive", and why consistent UX patterns are so critical to creating game development tools that benefit not only the people who use the tools, but also those who design and develop them.Finally, you will learn how to create and maintain UX patterns made specifically for solving problems in the context of your studio, and / or the users of your game development tools. |