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Game Narrative Summit: The Best and Most Stealable Mechanics from Tabletop RPGs
This session will focus on exploring unique and innovative mechanics in the tabletop roleplaying game world, and provide jumping-off points for designers to implement and experiment with them in their own games. Evan Hill, Senior Area Designer at Obsidian, will introduce attendees to the wide and strange world of tabletop RPGs, and discuss all the obvious and secret ways the genre has influenced the goals and designs of digital games (for example: how computer roleplaying games work to capture the experience of having a Game Master).Evan will also outline the experimental nature of the talk, looking for new innovations and adaptations that can be transported to digital game design.
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