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Session Name:

Audio Summit: Haptic Design and Implementation of 'Marvel's Spider-Man 2'

Overview:

What does it feel like to be Spider-Man? Sound Designer Tyler Hoffman will provide a high-level overview of haptics, explaining how haptic feedback is designed with audio. Learn about the haptic design of Marvel's Spider-Man 2 and its utilization of Wwise and PlayStation's proprietary haptic synthesizer, Seismix. Understand why the DualSense controller is the perfect tool for delivering a next-gen sensory experience.

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