| Session Name | Build That Wall: Creating the Audio for Bastion |
| Speaker(s) | Darren Korb |
| Company Name(s) | Supergiant Games |
| Track / Format | Audio |
| Overview |
You don't need a high-end recording studio and hordes of sound engineers to produce AAA quality audio for your game. How did a one-man audio team create the critically acclaimed music and sound for Supergiant Games' Bastion on a shoestring budget? By recording in his closet...that's how! Supergiant Games' Audio Director and Composer, Darren Korb, will walk you through his development process; from creating Bastion's eclectic "acoustic frontier trip-hop" soundtrack and haunting vocal melodies, to its innovative reactive narration and sound effects. Learn how to create high-production-value audio on an "Indie" budget, all by yourself, through the creative use of simple techniques! |