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The Number One Educational Resource for the Game Industry

Session Name: Obsessive-Compulsive Development: Retro/Grade Postmortem
Speaker(s): Matt Gilgenbach
Company Name(s): 24 Caret Games
Track / Format: Independent Games Summit

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Overview: Retro/Grade was featured in the 2009 IGF, with nominations in Excellence in Design and Excellence in Audio. After almost four years of grueling crunch, the game was finally released to positive reviews. Although 24 Caret Games was silent during development, Matt Gilgenbach will now talk about what went wrong on the project and in his personal life, as his obsessive-compulsive disorder caused development to spiral out of control. He will also discuss what he learned from the mistakes on Retro/Grade, and his new and healthier approach to indie game development.

GDC 2013

Matt Gilgenbach

24 Caret Games

free content

Independent Games Summit

Independent Games