You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Method Acting and Interactive Storytelling in Far Cry 3
Speaker(s) Jeffrey Yohalem
Company Name(s) Ubisoft
Track / Format Game Narrative Summit
Overview From kids playing to actors on the stage and screen, performance has been an essential part of storytelling for centuries. But until now, entertainment has largely focused on telling stories to an audience who sits around the fire and watches. Video games allow players to become performers, to take on the personae of larger than life characters. Tricks have been developed by directors to support this transformation in actors, enticing them to embrace the meaning of a work. Jeffrey will explore method acting techniques, how they apply to games, and how Far Cry 3 directs the meaning of the game.

GDC 2013

Jeffrey Yohalem

Ubisoft

free content

Game Narrative Summit

Game Narrative


UBM Tech