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Session Name How We Survived Making Our First 3D Puzzle Game (Presented by Autodesk)
Speaker(s) Jim Fleming, Danielle Swank
Company Name(s) Barking Mouse Studios, Barking Mouse Studios
Track / Format Production
Overview How did first time game developer, Barking Mouse Studio, decide to take on 3D for their award-winning game, Lost Toys? Two-person team, Danielle Swank and Jim Fleming, will talk about how they built Lost Toys, what they would do differently, and how creating a 3D game can be a smart choice for indie studios.

GDC 2014

Jim Fleming

Barking Mouse Studios

Danielle Swank

Barking Mouse Studios

free content

Production

Production


UBM Tech