Session Name: | Manifest Destiny: Localizing Bungie's Destiny for the World |
Speaker(s): | Tom Slattery |
Company Name(s): | Bungie |
Track / Format: | Production |
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Overview: | Sim-shipping in seven languages on four consoles and supported by a robust companion on three additional platforms, Destiny posed daunting challenges for localization. Learn why Bungie took the path less traveled, assembling its own internal localization team, and how this--along with adherence to a strict set of guiding principles for crafting a localization-friendly shared world--allowed it to overcome those challenges efficiently while holding the quality of this nascent global brand to an uncompromisingly high bar. |