Session Name: | Autodesk Developer Summit: 'FINAL FANTASY XVI': Wrangling Complexity to Deliver Top-Quality (Presented by Autodesk) |
Speaker(s): | Eitaro Iwabuchi |
Company Name(s): | SQUARE ENIX CO., LTD. |
Track / Format: | Visual Arts |
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Overview: | Uncover SQUARE ENIX's strategies for reducing workload and complexity without compromising the quality of FINAL FANTASY XVI. This session explores how the studio seamlessly integrated Autodesk and in-house tools, allowing data to flow between the two for environment layout, animation and more, enabling them to create extraordinary realms and characters that have captivated a loyal audience of over three million players. |