Overview: |
With the advancement of hardware technology, an increasing number of mobile devices support high screen refresh rates such as 120Hz, 144Hz, and even higher. This creates the challenge of increasing frame rates without sacrificing image quality in mobile rendering.nThis session introduces a frame-prediction-based rendering method (non-neural network) in Arena Breakout, specifically designed for achieving high frame rates, successfully implemented in the released game.. Frame prediction effectively reuses previously drawn pixels, significantly boosting the game's frame rate and reducing power consumption without adding latency to framebuffer presentation.nThe presentation includes the implementation of frame prediction, the corresponding rendering pipelines, accuracy and performance analysis, and a comparison with other solutions.
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