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Session Name:

Blood, Sweat, and Tears: An overview of Fight Night: Round 4's Skin Shaders


This session provides an overview of the shading techniques used to render realistic-looking boxer skin in Fight Night: Round 4. We delve into several key features of our lighting model, discussing implementation details, performance considerations and quality tradeoffs.

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  • GDC 2010
  • Vicki Ferguson
  • Electronic Arts
  • free content
  • Visual Arts
  • Visual Arts