Session Name: | Authoring Soundscapes with User-generated Content and Automatic Audio Classification |
Speaker(s): | Jordi Janer |
Company Name(s): | Universitat Pompeu Fabra |
Track / Format: | Audio |
Overview: |
This presentation highlights an example of integration of state-of-the-art research on audio description into game audio production. We introduce an authoring tool that incorporates content-based classification of environmental sounds to retrieve samples from a user-contributed repository. Given a taxonomy based on ecological acoustics, we show how content-based audio classification, compared to text-only queries, might help sound designers when searching for environmental sounds.
|