Session Name: | The Music of the Wasteland: Interactive Music in an Open World |
Speaker(s): | Scott Lawlor |
Company Name(s): | Obsidian Entertainment |
Track / Format: | Audio |
Overview: |
In this session, Scott will discuss his approach to the interactive music system in Fallout: New Vegas. Music in an open world game presents a unique set of challenges due to the size and scope of the game. With hundreds of hours of gameplay in a gigantic world, it is important that the music transitions seamlessly and does not get stale. He will discuss the techniques used to achieve this including; location based music, battle music transitions, reactive emotional switching and more. |