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Session Name:

Less Reality, More Neon: Designing Forever Drive


With hundreds of driving games released every year, how can we make ours stand out? We had unique gameplay, but we knew that alone was not enough - it needed a style to match. Art Director Dave Ferner takes a behind-the-scenes look at the creation of Forever Drive, Supermono's hit arcade racer for iOS.

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  • GDC 2012
  • Dave Ferner
  • Supermono
  • free content
  • Smartphone and Tablet Games Summit
  • Smartphone / Tablet Games