Session Name: | Sand Rendering in Journey |
Speaker(s): | John Edwards |
Company Name(s): | thatgamecompany |
Track / Format: | Visual Arts |
Overview: | PlayStation Network title Journey takes place in a vast, glittering, lonely desert. Thatgamecompany spent 3 years developing Journey, continually refining (and rewriting) the sand rendering technology. The talk will cover all the technical details of the final sand implementation, and in the process, cover thatgamecompany's approach to graphics in general. 97% pretentiousness-free! |