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|Session Name:||Sand Rendering in Journey|
|Track / Format:||Visual Arts|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||PlayStation Network title Journey takes place in a vast, glittering, lonely desert. Thatgamecompany spent 3 years developing Journey, continually refining (and rewriting) the sand rendering technology. The talk will cover all the technical details of the final sand implementation, and in the process, cover thatgamecompany's approach to graphics in general. 97% pretentiousness-free!|