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|Session Name:||Postmortem: GPU Accelerated Effects in Borderlands 2 (Presented by NVIDIA)|
|Speaker(s):||Dane Johnston, James Sanders|
|Company Name(s):||NVIDIA, Gearbox|
|Track / Format:||Programming|
|Overview:||Borderlands 2 released to critical acclaim on September 18th, 2012 and showcased a wide variety of NVIDIA CUDA(R)-accelerated GPU effects. This session will dive into the exact effects that were featured and their benefits to the visual fidelity of the gamer experience. Side-by-side examples of how GPU-accelerated effects are changing the gaming landscape will be demonstrated in a gaming session. Further examinations into the production process and effects creation will also be explored.|