You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Gaming with NoSQL: Riak and Rovio - building highly available, scalable, distributed systems in production.
Speaker(s): Andy Gross
Company Name(s): Basho Technologies
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: With the explosion of data, growing importance of mobile, and increasingly social nature of games, many developers are moving off relational databases like MySQL and onto new infrastructure that can better accommodate their rapid growth, peak loads and changing applications. Riak is an open source, NoSQL database designed for high availability, low latency, and ops-friendliness. In this session, learn how to use Riak as your backend for session storage, gamer data and profiles, social information, mobile apps and more. We'll cover architectural principles for fault-tolerance and high availability, cluster operations, how to structure applications with Riak and what you need to know when switching from a relational database. You'll also hear stories from Riak users in the gaming industry including Mochi Media, Kiip and Hibernum.

GDC 2013

Andy Gross

Basho Technologies

free content

Production

Production