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The Number One Educational Resource for the Game Industry

Session Name:

Solving the Issues of Open Enrollment Game Programs

Overview:

How do you balance open access education and two-year associate degree students with the rigorous demands and expectations of a game design and development curriculum? How can you get your commuter students to stay on campus to develop their skills outside of class and build a community around your programs? With the many disciplines around game design and development, it's easy to create unknown gaps in your program. Find out how to close them and hear several approaches on how to solve these issues at your institution.

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  • GDC 2014
  • Scott Shaw
  • Wilmington University
  • free content
  • GDC Education Summit
  • Game Career / Education