This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Using User Research to Improve Game Narratives|
|Track / Format:||Game Narrative Summit|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||In interviews, gamers struggle to remember even their favorite game narratives (in contrast to other media), only remembering big moments or characters in isolation. In response, Microsoft Studios' user research group developed a narrative usability method to test story early in production, allowing for iteration driven by player experience. Narrative usability can identify twists that don't work and conclusions that are confusing, removing understanding blockers so that characters can shine. This allows for experimental testing, which builds character profiles based on players' experience, tracking changing perceptions of dynamic characters, and ensuring the designer's vision and a compelling experience.|