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|Session Name:||Experimental Gameplay Workshop|
|Speaker(s):||Robin Arnott, Robin Baumgarten, Martzi Campos, Nicky Case, Christopher Cinq-Mars Jarvis, Marc Flury, Brian Gibson, Chaim Gingold, Ryan Green, Vi Hart, Erin Houston, Robin Hunicke, Alexander Krasij, Josh Larson, Eddie Lee, Jonas Maaloe, Kevin Regamey, Justin Sabo, Ivan Safrin, Jimin Song, Yuting Su, Thu Tran, Goksu Ugur, Chris Walker, Austin Wintory, Halay Young|
|Company Name(s):||SoundSelf, Independent, Curiouser and Curiouser!, Parable of the Polygons, Synonymy, Drool, Drool, levitylab, Numinous Games, Independent, Funktronic Labs, Funomena, alexk.net, Numinous Games, Funktronic Labs, Glitchnap, Power Up Audio, Digital Dreams, Independent, Maze of Heart, Curiouser and Curiouser!, Independent, Maze of Heart, Sine Rider, Independent, Maze of Heart|
|Track / Format:||Design|
|Overview:||The Experimental Gameplay Session, which debuted games like Katamari, Damacy, flOw, Braid, Portal and Storyteller, is back for its 13th year at GDC! In this fast-paced, game-packed session we will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search for of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening on in the world of Experimental Gameplay - and be inspired!|