You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Level Up Your Game: The Untapped Potential of Roguelikes

Overview:

What game mechanics drive the depth that keep a game fun for a long time? At Riot Games, we work to understand this question in order to improve League of Legends and projects currently in R&D. This talk focuses on the Roguelike genre and how it has incredibly strong long-term replayability driven by the pursuit of mastery. We will discuss how the Roguelike approach to designing for mastery can cross-pollinate other game genres and drive innovation.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Tom Cadwell
  • Riot Games
  • free content
  • Design
  • Design