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Session Name:

glNext: The Future of High Performance Graphics (Presented by Valve)


Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware.

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  • GDC 2015
  • Johan Andersson
  • Electronic Arts, Frostbite Engine Team
  • Dan Baker
  • Oxide Games
  • Pierre-Loup Griffais
  • Valve Software
  • John McDonald
  • Valve Software
  • Tom Olson
  • Khronos
  • Aras Pranckevicius
  • Unity Technologies
  • Niklas Smedberg
  • Epic Games
  • free content
  • Programming
  • Programming