Session Name: | glNext: The Future of High Performance Graphics (Presented by Valve) |
Speaker(s): | Johan Andersson, Dan Baker, Pierre-Loup Griffais, John McDonald, Tom Olson, Aras Pranckevicius, Niklas Smedberg |
Company Name(s): | Electronic Arts, Frostbite Engine Team, Oxide Games, Valve Software, Valve Software, Khronos, Unity Technologies, Epic Games |
Track / Format: | Programming |
Overview: | Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware. |