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|Session Name:||Managing Audio Performance: Lessons Learned from the Production of 'Halo 5: Guardians'|
|Company Name(s):||Microsoft 343 Industries|
|Track / Format:||Audio|
|Overview:||A strategic approach to audio performance, CPU usage, and memory allocation is critical for achieving high quality game audio. This session will highlight some of the lessons learned by the Halo 5 audio team throughout the production of Halo 5: Guardians. There were many challenges surrounding the performance, including shipping on a new platform, managing audio middleware and how it interacts with our game engine, and approach to content design and asset management. This presentation will include a look at how the team handled CPU usage, memory footprint, streaming bandwidth, on disk footprint etc, and what was learned from this experience.|