Session Name: | Build Resilient Online Games with Amazon GameLift (Presented by Amazon Lumberyard) |
Speaker(s): | Chris Byskal, Geoff Pare |
Company Name(s): | Amazon, Amazon |
Track / Format: | Programming |
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Overview: | Looking to build a globally distributed game backend that consistently delivers great player experiences, even during demand surges and regional outages? This presentation shows how a game backend built with Amazon GameLift can match players to the lowest latency game sessions, and demonstrates performance under a live global player simulation. |