Session Name: | Get the Most from Vulkan in Unity with Practical Examples from Infinite Dreams (Presented by ARM) |
Speaker(s): | Roberto Lopez Mendez, Mikko Strandborg, Marek Wyszynski |
Company Name(s): | ARM, Unity Technologies, Infinite Dreams |
Track / Format: | Programming |
Overview: |
Developers can achieve key benefits like reduced power consumption and optimized CPU and GPU utilization, enabling richer scene content and an overall increase in game FPS when porting their games to Vulkan. ARM, Unity and Infinite Dreams have teamed up to showcase the tangible benefits provided by the Vulkan API on the Unity engine. Unity will also present a technical deep dive on lessons learned and performance tips used when integrating Vulkan into the Unity rendering pipeline. |