You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Immersing a Creative World into a Usable UI
Speaker(s): Steph Chow
Company Name(s): Steph Chow Design
Track / Format: UX Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Good UI should enhance the player's experience in a game. However, UI can be much more than just a functional glue for the player. Just like a character, or an environment, UI can be used to help form a narrative relationship between the player and the game's world. But how do you efficiently leverage UI like buttons, icons, type and layout to accentuate a game's unique universe and not jeopardize functionality? This session will discuss how to embed a game's world into its UI, and how to strike the right balance between player immersion and player usability.

GDC 2018

Steph Chow

Steph Chow Design

free content

UX Summit

Design