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The Number One Educational Resource for the Game Industry

Session Name: Level Design Workshop: "Nothing is Original: Leveraging Existing Assets" & "Lessons from the Puzzle-a-Day Design Challenge"
Speaker(s): Simon-Albert Boudreault, Cesar Dominguez Garza
Company Name(s): The Flop Collective, Wesay
Track / Format: Design

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Overview: These two 10 minute sessions will rapid fire some lessons learned from applying video game level design techniques in unusual or unexpected ways.

GDC 2019

Simon-Albert Boudreault

The Flop Collective

Cesar Dominguez Garza

Wesay

free content

Design

Design