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Session Name:

Level Design Workshop: Building New York in 'Marvel's Spider-Man': It's Still Just Level Design


This session will discuss fundamental level design principles that governed the creation of New York City in 'Marvel's Spider-Man', and how they can apply at any scale. It will also discuss the unique challenges to laying out a large urban space and how to adapt basic level design for a larger scale.

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  • GDC 2019
  • Josue Benavidez
  • Insomniac Games
  • free content
  • Design
  • Design