You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Experimental AI for Games
Speaker(s): Nicole He, Max Kreminski, Imre Jele, Phoenix Perry, Gabriella Barros, David Dodero
Company Name(s): Independent, UC Santa Cruz, Bossa Studios, Goldsmiths University,,
Track / Format: AI Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: This session offers six rapid-fire demos of new AI applications in games, with speakers from indie, academic, and industry backgrounds. It'll look at projects that use new technical solutions, offer new tools to developers, or use existing techniques in new ways. Topics include machine learning approaches to voice generation; supervised learning tools for working with sensor data; novel applications of speech to text and intent recognition; procedural narrative systems; games generated from online data sources; and fresh design thinking around AI-driven player experiences.

GDC 2019

Nicole He


Max Kreminski

UC Santa Cruz

Imre Jele

Bossa Studios

Phoenix Perry

Goldsmiths University

Gabriella Barros

David Dodero

free content

AI Summit