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The Number One Educational Resource for the Game Industry

Session Name: Math for Game Developers: Curves Revisited
Speaker(s): Squirrel Eiserloh
Company Name(s): SMU Guildhall
Track / Format: Programming

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Overview: Curves, splines, and other nonlinear functions afford a plethora of applications in game development, and have gained considerable popularity in recent years among AAA and indie developers alike. In this talk, Squirrel will present solid intuitions for the basis and manipulation of curves and splines including fitting, splicing, reparameterization, continuity, and control, and how they relate to both traditional and customizable easing/tweening functions.

GDC 2019

Squirrel Eiserloh

SMU Guildhall

free content

Programming

Programming