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The Number One Educational Resource for the Game Industry

Session Name: Costume in Games: Integrating a Costume Designer into the Character Pipeline
Speaker(s): Heli Salomaa
Company Name(s): Independent
Track / Format: Visual Arts
Overview: This session demonstrates the design process of creating costumes for the characters in Remedy Entertainment's 'Control'. The case presents ways to integrate a professional costume designer into the character art pipeline in games that aim for a realistic art style.

GDC 2019

Heli Salomaa


free content

Visual Arts

Visual Arts