Session Name: | Costume in Games: Integrating a Costume Designer into the Character Pipeline |
Speaker(s): | Heli Salomaa |
Company Name(s): | Independent |
Track / Format: | Visual Arts |
Overview: | This session demonstrates the design process of creating costumes for the characters in Remedy Entertainment's 'Control'. The case presents ways to integrate a professional costume designer into the character art pipeline in games that aim for a realistic art style. |