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Session Name: Intel Open Image Denoise in Unity: Open Source Denoising for Lightmaps (Presented by Unity and Intel)
Speaker(s): Carson Brownlee, Jesper Mortensen
Company Name(s): Intel, Unity Technologies
Track / Format: Programming
Overview: This session showcases the integration between the Unity* game engine and the recently released Intel Open Image Denoise library for CPU-based lightmap denoising. Learn how the library significantly improves fidelity over bilateral blur by using an AI-based denoiser that greatly improves time-to-convergence for lightmap rendering. Other possible use cases of Intel Open Image Denoise for general purpose image denoising are also discussed.

GDC 2019

Carson Brownlee

Intel

Jesper Mortensen

Unity Technologies

free content

Programming

Programming