Session Name: | PhysX 4: Raising the Fidelity and Performance of Physics Simulation in Games (Presented by NVIDIA) |
Speaker(s): | Michelle Lu, Keir Storey, Gordon Yeoman |
Company Name(s): | NVIDIA, NVIDIA, NVIDIA |
Track / Format: | Programming |
Overview: | In this talk, NVIDIA will discuss the latest features of PhysX 4, NVIDIA's latest open-sourced PhysX version. This talk will focus on which new techniques are available, how to use them and provide details about the performance and accuracy trade-offs of these techniques and applicability to game developers. NVIDIA will provide examples of how these techniques can be used to improve not only simulation quality, but also performance in a wide range of gaming applications. NVIDIA will also discuss the feature set and simulation integrity of the PhysX Vehicles SDK. |