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The Number One Educational Resource for the Game Industry

Session Name: PhysX 4: Raising the Fidelity and Performance of Physics Simulation in Games (Presented by NVIDIA)
Speaker(s): Michelle Lu, Keir Storey, Gordon Yeoman
Company Name(s): NVIDIA, NVIDIA, NVIDIA
Track / Format: Programming

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Overview: In this talk, NVIDIA will discuss the latest features of PhysX 4, NVIDIA's latest open-sourced PhysX version. This talk will focus on which new techniques are available, how to use them and provide details about the performance and accuracy trade-offs of these techniques and applicability to game developers. NVIDIA will provide examples of how these techniques can be used to improve not only simulation quality, but also performance in a wide range of gaming applications. NVIDIA will also discuss the feature set and simulation integrity of the PhysX Vehicles SDK.

GDC 2019

Michelle Lu

NVIDIA

Keir Storey

NVIDIA

Gordon Yeoman

NVIDIA

free content

Programming

Programming