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Session Name:

Audio Bootcamp XVIII: 'Angry Birds 2': How Audio Changes Everything


This is a journey of self doubt and climbing the mountain without a peak that is 'Angry Birds 2'. Filip Conic will give you an in depth look at how to create audio systems that scale and continue to keep players engaged with audio. This is a story about managing your own, but also your audience's expectations. How do you make the birds louder, bigger and angrier than the last update?

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  • GDC 2019
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