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The Number One Educational Resource for the Game Industry

Session Name: Story Points: Upside Down Project Management
Speaker(s): Cameron Penner
Company Name(s): Ubisoft
Track / Format: Production & Team Management

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Overview: Many teams realize too late that their project has too much scope, and not enough time. This talk will show how shifting from time estimates to story points lets teams simplify estimation and better understand the plausibility of their roadmap. If you've been sticking to time estimates because they're what you know, this talk will explain why and how story points work, and show that by simply adopting this abstract form of estimation, your team can revolutionize your project management, and set your game up for success.

Game Developers Conference 2021

Cameron Penner

Ubisoft

free content

Production & Team Management

Production